Well this is the progress update that I said was coming "soon" and then took 3 months. (Keep this in mind when I give time frames) The good news is that I'm done shoving in the RN bgm which was probably the biggest hump towards the next release.
With that said, these next couple months are going to be pretty busy for me so this project will mostly be on hold until Summer.
Latest Releases
--For Original PC version (Project Discontinued)
Realta Nua Conversion Patch v4.2 with Update 01-07-13
--For PC Realta Nua (Project Discontinued)
Realta Nua Conversion Patch v4.2 with Update 01-07-13
--For PC Realta Nua (Project Discontinued)
Tuesday, April 2, 2013
Monday, January 7, 2013
New Blog Post
So it's been a while since my last blog post. Sorry to anyone who has been visiting this blog the last while expecting me to release something. My motivation has been somewhat revitalized though and while the next real version is still a ways off I just wanted to let everyone know it's definitely coming. I'm going to try to give more regular updates on my progress, maybe weekly or something. Expect a blog post about that soon.
For now I've uploaded a new update for 4.2 which fixes a crash in UBW as well as some other bugs I've found elsewhere.
For now I've uploaded a new update for 4.2 which fixes a crash in UBW as well as some other bugs I've found elsewhere.
Saturday, February 27, 2010
Quick Update: H-Alt Translation Complete
So, the biggest hurdle is now out of the way. All h-alt scenes are now translated, along with all known non-ero changes through the end of Unlimited Blade Works.
Sakura's route still needs to be checked for non-ero changes and sent to TakaJun for translation, but that won't be hard - just pretty boring going through the scripts one by one.
So how long until we get something releasable? ...I can't say, actually. After I'm done editing these translations, I'll hand them off to Waku Waku so he can rescript them into something compatible with the PC version. It's likely that not even WW would be able to provide a good estimate at this point.
Sakura's route still needs to be checked for non-ero changes and sent to TakaJun for translation, but that won't be hard - just pretty boring going through the scripts one by one.
So how long until we get something releasable? ...I can't say, actually. After I'm done editing these translations, I'll hand them off to Waku Waku so he can rescript them into something compatible with the PC version. It's likely that not even WW would be able to provide a good estimate at this point.
Friday, February 12, 2010
H-Alternate Patch Status
Hey, Hyarion here. Odds are you don't know me - essentially, I'm the guy who's coordinating the h-alt side of the patch (which includes both the completely rewritten scenes as well as the miscellaneous changes throughout, by the way.) Since I see the question of when it'll be released pop up quite a bit, I figured I'd archive the current status of the project here for the people who'd really rather not wade through twenty pages of a forum thread. Here's how the process is working so far:
I've pulled the original scripts off of the PS2 disk, so that's what we're working off of. They're stored in pretty much the same format as the PC scripts - there's some commands and such that don't exist in the PC version, though, so that's where Waku Waku has to step in and work his magic. As for the text itself, I'm going over the original Japanese and RN scripts and cataloging the differences, then sending them off to the translator - more on that in a sec - and inserting them back into the English scripts. The h-alt scenes themselves will just get stripped of any script commands, translated, then sent to WW to be inserted into his modified RN scripts. I'll probably throw some editing in there as well, since I tend to be a bit of a perfectionist. At the moment, I've completed the list of Fate differences. UBW should be a breeze - HF is the one that could take awhile.
So, about the translator - mirror moon's translator, TakaJun, has signed on to the project. Thing is, he now runs Yandere Translations (along with Arch), so we had to agree to be put on hold for awhile. This is the main thing holding the patch up - I don't expect him to be able to start translating the scripts until he's done with his current project, SWAN SONG. He did take care of my list of Fate differences, though, since it was only a few minutes worth of work. I might throw together a patch sometime to make sure I didn't miss anything, perhaps with UBW if Taka doesn't mind translating that list. Keep an eye on the Beast's Lair thread if you're interested in testing.
Let's see, what else - ah, right, we're currently talking to mirror moon about getting the patch added to their installer. While I haven't gotten an official confirmation of any sort (I've only talked to Message so far, unless you count Taka), things are looking pretty positive. The main hurdle was finding a CG extractor that would work with an installer - turns out none exist, and no one with enough knowledge of a PS2 disk's file structure really wants to extract images from some game they've never heard of. I ended up sitting down with the PS2 disk and a hex editor and deciding to do it myself - a month, who knows how many Google searches, and too many overcaffeinated all-nighters later, I had a working extractor. Actually, since I can pull just about anything off of there now, it may actually be possible to do a full install using just the PS2 disk - the CGs, character sprites, music, sound effects, menu graphics, etc. are all accounted for. Don't know if it's something I'll follow up on, but hey, it can't hurt to mention it.
Speaking of installers, I threw together an installer of my own a little while back. Odds are it'll get added to the next major release to make installing - and especially uninstalling, what with the whole galleryfix.xp3 deal - a bit easier. I know someone was concerned recently about registry edits affecting portability - for what it's worth, the only registry entries I've got it set to add only affect the uninstaller, nothing else.
That's about all I've got. To summarize - we're waiting for TakaJun to finish his current translation project before he can work on ours, and we don't have any sort of estimate on when that'll be. At any rate, thanks for your patience for sticking with this project for this long!
I've pulled the original scripts off of the PS2 disk, so that's what we're working off of. They're stored in pretty much the same format as the PC scripts - there's some commands and such that don't exist in the PC version, though, so that's where Waku Waku has to step in and work his magic. As for the text itself, I'm going over the original Japanese and RN scripts and cataloging the differences, then sending them off to the translator - more on that in a sec - and inserting them back into the English scripts. The h-alt scenes themselves will just get stripped of any script commands, translated, then sent to WW to be inserted into his modified RN scripts. I'll probably throw some editing in there as well, since I tend to be a bit of a perfectionist. At the moment, I've completed the list of Fate differences. UBW should be a breeze - HF is the one that could take awhile.
So, about the translator - mirror moon's translator, TakaJun, has signed on to the project. Thing is, he now runs Yandere Translations (along with Arch), so we had to agree to be put on hold for awhile. This is the main thing holding the patch up - I don't expect him to be able to start translating the scripts until he's done with his current project, SWAN SONG. He did take care of my list of Fate differences, though, since it was only a few minutes worth of work. I might throw together a patch sometime to make sure I didn't miss anything, perhaps with UBW if Taka doesn't mind translating that list. Keep an eye on the Beast's Lair thread if you're interested in testing.
Let's see, what else - ah, right, we're currently talking to mirror moon about getting the patch added to their installer. While I haven't gotten an official confirmation of any sort (I've only talked to Message so far, unless you count Taka), things are looking pretty positive. The main hurdle was finding a CG extractor that would work with an installer - turns out none exist, and no one with enough knowledge of a PS2 disk's file structure really wants to extract images from some game they've never heard of. I ended up sitting down with the PS2 disk and a hex editor and deciding to do it myself - a month, who knows how many Google searches, and too many overcaffeinated all-nighters later, I had a working extractor. Actually, since I can pull just about anything off of there now, it may actually be possible to do a full install using just the PS2 disk - the CGs, character sprites, music, sound effects, menu graphics, etc. are all accounted for. Don't know if it's something I'll follow up on, but hey, it can't hurt to mention it.
Speaking of installers, I threw together an installer of my own a little while back. Odds are it'll get added to the next major release to make installing - and especially uninstalling, what with the whole galleryfix.xp3 deal - a bit easier. I know someone was concerned recently about registry edits affecting portability - for what it's worth, the only registry entries I've got it set to add only affect the uninstaller, nothing else.
That's about all I've got. To summarize - we're waiting for TakaJun to finish his current translation project before he can work on ours, and we don't have any sort of estimate on when that'll be. At any rate, thanks for your patience for sticking with this project for this long!
Monday, December 21, 2009
Realta Nua Conversion Patch version 4.2
Project discontinued, please see this post.
I would strongly recommend using the PC port of Realta Nua along with it's patches instead of the original PC game with this patch.
--------------------------------------------------------------------------
-For original PC version only-
Main Patch with 01/07/13 update
Place file is placed after the main patch
Download from MEGA
Things that are not bugs:
- It didn't add voices. It's not supposed to. You'll still have voices if you had them previously, but if you didn't you get them through mirror moon's installer not this patch.
- Lack of music at the first All Clear title. It is not supposed to have music.
- Text showing up without a frame. It happens sometimes, most notably during all of Last Episode.
- If you are using a frame other than the default, it reverts to the default for 1 page after it returns. After that it'll go back to what you have set.
Wednesday, December 16, 2009
Realta Nua Patch version 4.1
4.2 has been released. If you really want 4.1, the password for the MediaFire downloads is 123.
----
----
Every bug brought to my attention since 4.0 was released has been fixed, including the locale
Thanks to everyone for posting bugs.
Trying out MegaShares as a host. They only allow you to download 250mb but that's enough for this. They say they have limited download speed, but I was getting between 1.6 and 2 Mbps testing the link.
Never mind, this doesn't fix the Last Episode problem because I forgot to include the file that fixes it.
Saturday, December 12, 2009
Temporary Fixes for 4.0 (Updated)
***This fix is unnecessary for versions after 4.0***
http://www.mediafire.com/download.php?jkmvyyitcyt
Stick this in after the main patch. It should fix most of the crashing problems.
The ones it doesn't (such as the crash when starting the game) are caused by not having your system in Japanese locale. You can avoid it for now by changing your system locale to Japanese or using applocale.
http://www.mediafire.com/?knvw2mcjb1j
Ok, here's a new fix. I think this should take care of everything up until now, even the locale problem. If you find something that isn't fixed please post it here. Assuming there isn't anything devastating, I'll put out a 4.1 on the 16th.
Stick this in after the main patch. It should fix most of the crashing problems.
The ones it doesn't (such as the crash when starting the game) are caused by not having your system in Japanese locale. You can avoid it for now by changing your system locale to Japanese or using applocale.
http://www.mediafire.com/?knvw2mcjb1j
Ok, here's a new fix. I think this should take care of everything up until now, even the locale problem. If you find something that isn't fixed please post it here. Assuming there isn't anything devastating, I'll put out a 4.1 on the 16th.
Subscribe to:
Posts (Atom)
